![]() Reduces the likelihood of boredom, as players try to find new and interesting ways of protecting their base, once the basics are established. Putting combat into the game also opens up room for expansion - different monsters, different weapons/loot, different traps, etc., which can be sold in DLC expansions, and help keep the game fresh for longer, which is especially important in co-op games. There was other potential combat - like in Minecraft, if the caves or buildings were poorly lit, the creatures could spawn in that darkness, which encouraged actually building the places well, and not just put up an unlit, unpowered box with no doors like in No Man's Sky, where buildings are invulnerable and stepping inside makes you invulnerable too. ![]() It wasn't too much or too little, it felt just right. That way, players had multiple days to do whatever, but maybe spend the last in-game day getting ready. And the big fight, the invasion, was on a 40 min real time timer, with a progress bar towards it in the corner, shown unobtrusively. In Craft the World, the nightly creeps were small waves that basic automated defences dealt with fine, and clearing out graveyards in one day cut that down to almost nothing, a trickle. Yeah, day/night is usually too often for non-trivial combat. /r/GamePhysics - Clips of game physics shining and glitchingĭesign based on /r/FlatBlue created by /u/creesch./r/gaming4gamers - middle ground between purely-for-fun and more serious subreddits./r/GamingLeaksAndRumours - Leaks and Rumors.Posting unmarked spoilers will result in removal and warning, and posting spoilers with malicious intent will result in a ban. Please report posts containing spoilers unless they are hidden using the following method or are inside a thread clearly labeled as containing spoilers. If you want to promote without participating in the community, purchase an ad. For more information, see the self-promotion on reddit FAQ. Some promotional submitting (posting your own projects, articles, etc.) is permitted, but it must be balanced out by a much greater level of non-promotion participation in reddit - the rule of thumb is no more than 10% of your submissions may be promotional. Promotion must be kept within acceptable limits.Follow all specific content restrictions. ![]()
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